thanksRobMitchell wrote:I can't speak for Hatts, but I think he may be talking about the visable texture seam, where the image repeats:
I like the image a lot, especially as the background is fully modelled as well. Not sure the composition is quite there yet but everything else is looking really nice.
Yup that's what I meantRobMitchell wrote:I can't speak for Hatts, but I think he may be talking about the visable texture seam
thi is the effect of the hdri ( have trees ) and the two bottles have cylindrical shapeitsallgoode9 wrote:I'm curious why your refractions are showing up so stripey, like they are.
thankshatts wrote:Yup that's what I meantRobMitchell wrote:I can't speak for Hatts, but I think he may be talking about the visable texture seam
As for the colors, I was talking about the image relative to itself (mentioned my monitor just to be clear that I can't speak for everyone).
The colors are coming through fine, but the main lighting on the front of the bottles is quite muted, the only lighting from the front is a sort of blueish wash. Beverage/fragrance renderings usually do nicely with a few more detail lights.
thanks ; i will try to make it betterhatts wrote:I can respect that; well-done product renderings in a natural setting can be a refreshing break from the normseghier wrote:i want it more natural
after a lot of years doing arch-viz... almost 20 a[…]