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By NicoR44
#378697
Hi all,

It has been to long since I posted anything, but the past year have been a madhouse here at the office..
Anyway, this Simulator and other things have been keeping me very busy :-)

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User avatar
By Nasok
#378733
Looks great. However I think that a little "material separation" would be a good addition.

I would add an overall texture (maybe to the bump or roughness) to make plastic a bit less perfect. I think also it's a good idea to reduce brightness of the screens and desat. them a bit. Maybe some AO from them would also be quite cool. A little more decals would give more "out of lab" look. I would "paint" serial number on the side, or model reference, or project name or what ever, just to identify and show that maybe this is one of 10 samples. I think it will add that "man made" look and feel.

That's my 50c :)
User avatar
By NicoR44
#378736
Thanks Nasok!

Great suggestions, I think I will use a version number as a decal!
I'm not sure what type of texture to use on the body to get that uneven look, I might check the MXM Gallery for that.
Any suggestions on that are more than welcome by the way

By the way.. I love your work Nasok!

Here is one more I did yesterday, more realistic panel lighting, and a few reference photos:

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User avatar
By NicoR44
#378857
This thread is now open for other as well ( to comment ) I totally forgot to set it to "open for comments" :-) this is now corrected.
Please line up in rows of 10 :-)
User avatar
By NicoR44
#378973
Little by little adding more detail:

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Last edited by NicoR44 on Fri Mar 21, 2014 2:10 pm, edited 1 time in total.
User avatar
By Mihai
#395991
Hey Nico, your models are really great as always, I just think the lighting and grey floor is kind of boring. Have a look at marketing material for hospital equipment like MRI scanners etc. to get some inspiration on how to give these renders some oomph. Like:
ge-lightspeed-qxi-quad-ct.jpg
Banner5.png
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User avatar
By NicoR44
#396010
Ah yes indeed Mihai, I'll make some like that as well.
Thanks!
Texture/finish lost in render.

Anything?

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