- Fri Feb 24, 2012 7:00 pm
#353152
Hi,
This is a project I did last year, well part of it. This is not the final scene. I used it to try the awesome beta add-on of Maxwell Render for Blender by Ildar. When I did this job Last year I had to render the scene in Form-Z to export the scene to Maxwell Render and render the grass in Blender and composite into the Maxwell Rendering. Not anymore! Yes!!!!!!!!!!!!!!!!!!!!! This has a lot of strands in it. The add-on is very efficient this whole scene only took less than two minutes to export and used about 9 gigs of ram to render. I my core i7 920 and had a bench mark of 250 after 48 minutes of rendering to 9 SL. Those rocks are very high poly too, created in Blender as well.

This is a project I did last year, well part of it. This is not the final scene. I used it to try the awesome beta add-on of Maxwell Render for Blender by Ildar. When I did this job Last year I had to render the scene in Form-Z to export the scene to Maxwell Render and render the grass in Blender and composite into the Maxwell Rendering. Not anymore! Yes!!!!!!!!!!!!!!!!!!!!! This has a lot of strands in it. The add-on is very efficient this whole scene only took less than two minutes to export and used about 9 gigs of ram to render. I my core i7 920 and had a bench mark of 250 after 48 minutes of rendering to 9 SL. Those rocks are very high poly too, created in Blender as well.

dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com