- Sat Jun 19, 2010 10:30 pm
#325335
This is the reference photo. Lit with my monitors (1 LCD and 1 CRT) in the room without additional light.
You see a red glossy candle cup sitting on a white paper over a black glass-top desk.
I took the photo last night at home with 0.5 shutter without tripod and the object is modeled in minutes.
So, this is nothing to do with photo-matching. It's only for roughly showing how frosted glass would work.
----------------------------------------------------------------------------------
Photo reference:

Outputs from Maxwell Render V2 are:
LCD + CRT + Room Ambient

LCD-only

CRT-only

Indirect Ambient

LCD + Room Ambient

CRT + Room Ambient

----------------------------------------------------------------------------------
Photo reference of another pose...

LCD + CRT + Room Ambient

CRT-only

----------------------------------------------------------------------------------
A few other frames from this home lab:
Director's Camera

More angles...



What if it was white and not red...


Again, this is NOT a photo-matching challenge. The purpose of this test is to roughly demonstrate
how does a frosted glass look when rendered in Maxwell Render and rendered in other engines.
Why other engines? Because, this could show you what's Maxwell doing in the bkg while some others are losing quality for speed.
So, here's the object files in a pack for the ones who wishes to give it a try with another engine:
http://www.fileden.com/files/2009/5/30/ ... _glass.rar
Now as this offered as a challenge, less words and more images please.
Good luck!
You see a red glossy candle cup sitting on a white paper over a black glass-top desk.
I took the photo last night at home with 0.5 shutter without tripod and the object is modeled in minutes.
So, this is nothing to do with photo-matching. It's only for roughly showing how frosted glass would work.
----------------------------------------------------------------------------------
Photo reference:

Outputs from Maxwell Render V2 are:
LCD + CRT + Room Ambient

LCD-only

CRT-only

Indirect Ambient

LCD + Room Ambient

CRT + Room Ambient

----------------------------------------------------------------------------------
Photo reference of another pose...

LCD + CRT + Room Ambient

CRT-only

----------------------------------------------------------------------------------
A few other frames from this home lab:
Director's Camera

More angles...



What if it was white and not red...


Again, this is NOT a photo-matching challenge. The purpose of this test is to roughly demonstrate
how does a frosted glass look when rendered in Maxwell Render and rendered in other engines.
Why other engines? Because, this could show you what's Maxwell doing in the bkg while some others are losing quality for speed.
So, here's the object files in a pack for the ones who wishes to give it a try with another engine:
http://www.fileden.com/files/2009/5/30/ ... _glass.rar
Now as this offered as a challenge, less words and more images please.
Good luck!
Next Limit Team