- Thu Jul 02, 2009 9:44 pm
#303511
Here's a hospital patient room I'm rendering as we speak. It's only at SL 8 right now so you'll have to excuse the noise. Hopefully you can look past that aspect of it enough to give me some feedback on how it's looking.
Although I've tried to recall all the discussions on this forum about common interior mistakes w/ lighting and colors and such, I'm pretty new to interiors so if you see anything that looks out of place or odd in that regard in particular, feel free to comment.
The modeling and vast majority of texturing was done in Rhino by a coworker of mine.

Update: Final
I've updated the image. Reworked the background image, smoothed out the pillow and blanket meshes and made a few other small corrections. Let me know what you think

Update: Final #2
Welp, the ceiling tiles changed from 2x4 to 2x2 and the boss wanted it "spiced up" so now I've got a final final version

-Brodie
Although I've tried to recall all the discussions on this forum about common interior mistakes w/ lighting and colors and such, I'm pretty new to interiors so if you see anything that looks out of place or odd in that regard in particular, feel free to comment.
The modeling and vast majority of texturing was done in Rhino by a coworker of mine.

Update: Final
I've updated the image. Reworked the background image, smoothed out the pillow and blanket meshes and made a few other small corrections. Let me know what you think

Update: Final #2
Welp, the ceiling tiles changed from 2x4 to 2x2 and the boss wanted it "spiced up" so now I've got a final final version

-Brodie
Last edited by brodie_geers on Fri Jul 17, 2009 6:33 pm, edited 3 times in total.

