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By martgreg
#297889
It has been a real long time since i have used Maxwell and need to get back into the swing of things.

Before my concentration was on small consumer products up close and was having some good results.

Now I am working at a kisok company and we need some good web images..

Here is what I have so far and was wondering if I could get some valuable feed back and pointers.

What I have noticed is I can never get a fully white back ground , this is much harder to achieve with a big object.

Usually i would only use 3 planes with emitter added now i have added a few more planes of light ....

to me it looks kinda flat ?!, maybe the lighting or a fact that the objetc is very flat , not much detailing in the model...

want to get some real good images so i can keep my job, pay my bills and buy food for my 6 month old

Any and all help will be greatly appreciated :)

Image

Scene

Image

Lights

Image
User avatar
By iker
#297947
Why don't you use some post work? ...if you're satisfied with your object's illumination/reflections/shadows/etc, it's so easy to change your background in Photoshop, Gimp, or any image editor.. just a guess

You can also use some imperfections and you'll hide the "flatness" :D
Last edited by iker on Sat May 09, 2009 6:16 pm, edited 1 time in total.
By rusteberg
#298311
if you are industrial designer, then look at some of hyltom's and e lagman's product renderings...... i think you are missing the sex appeal factor....
User avatar
By jvanmetre
#298316
Not sure if the light on the right is really helping, it's projecting on the side of the display which you don't see in this shot...you could angle it so it hits the right side and front. Also, you could add an hdr which might add some more pizzazz. RE: background...you could fix that it photoshop.

It looks like the kiosk is for selling music...how about adding some wrap around graphics or other visuals, logos...bank card symbols...a shot of the kiosk with a receipt coming out...are those sensors at the top right and left? How about shoe footprints on the floor showing where someone should stand so the sensor is activated...etc....you could use a form of a person next to the kiosk to show scale.

Good luck.

jvm
By martgreg
#298327
thanks for the feedback....

btw it isn't my design... just need to render them .... :)

I added the other lights because i wanted to lighten up back ground etc....

the sensors are speaker grills ....

i have to show the design with no details just the box.... so i cant add all the graphics etc....

it is a general kiosk so it can do anything user wants , I just put a screen cap of a cd cover i had in file just to add color

will post as i get something better.... i hope :)
By pwrdesign
#299308
I think that you are using to many lights here...
In a studio you seldom use more than 3, max 4 lights.

With too many lights you will have a lot of bounces, that will create a very soft and pretty boring shot.
Try loose some of your lights, use 3 of them for a start, see what you can create with that, it will result in a better contrast and more interesting results.
User avatar
By KurtS
#299318
5 area lights, all the same size and settings, and all of them about the same distance from your object?!
I've never seen this in a studio setup before, is this a common way to do it?

I alway use various sizes and settings for the area lights, to simulate the effect from a real photo studio with fill light, main light , back light etc...

So, is this a known issue?