- Mon Jul 16, 2007 5:01 pm
#237652
Looking for some advice on improvements to a pretty basic conference room I'm putting together. Having most of my issues on the chair mapping, and I can't seem to get it right. I downloaded the chair from Fritz Hansen and it seems no matter how I map the texture it looks bizarre. I think it could be something with the geometry of the model? My other gripe is with the glass over the pictures, I used AGS, but that doesn't seem right for picture frame glass. The scene is being lit by 8 emitters in the ceiling, adjusted in multilight. The wall behind the camera is removed, but other than that my interior lighting is pretty basic. So, any advice would be awesome. Also, big thanks to all the mxm creators.





