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By d7mcfc
#222486
Last year Glebe Digital posted a great picture of a Dalek entering an anger management class.

This at the time inspired me to star a Dalek Picture of my own. A year later I have just rediscovered it. It is still in the early stages. Not happy with the finish on the Dalek, I have started working into the Brick Material dirtying it up as is slightly apparent on the image. Much work to do on the ground and adding of a few props and windows blah, blah...

Any tips or crits welcomed


Image

Glebe's post...

http://www.maxwellrender.com/forum/view ... ight=dalek
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By acquiesse
#222497
Great start :)

I think you're right about the daleks needing some 'muck', I bet they'll have been in a few fights before seeking help!

Not sure how much you should dirty the brick, it is presumably in a corridor somewhere, so not going to have water staining etc. Is it all bitmaps? Or will you model the geometry of the wall? I'm fighting with brick materials and would appreciate any tips :)
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By d7mcfc
#222501
It's going to be an alley when I've finished.

With the brick I started with a repeating texture found in the MXM Gallery, put it into Photoshop. Copied and tiled across a much larger image to scale with the wall it is meant to represent. Attempt to take out any obvious repetition and then work some dirt and grime into it. I usually use images, say of the moon's surface, or any picture with varying splats, scrapes etc on them, and copy them over the original layer with differing opacities and layer options (such as muliply, burn etc.) and using all or just part of the image.Not sure that made sense!

There are loads of ways of doing this.

The wall will be just a material, but I will add extra geometry for the windows etc...
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By d7mcfc
#222505
Lot's of crap/garbage, weeds, grass, moss etc...

I have no masterplan, but that is the general idea, and I will be making it up as I go along.

So, is this a known issue?