- Mon Feb 19, 2007 6:52 pm
#210793
Hey all!
I dont know why, but I wanted to see if I could achieve a realistic Fibre Optics render?
I've made the fibre optics like this:

The coating has a diameter of 1mm. The cladding is about 0.2mm thick
"A fibre optic cable consists of a glass silica core through which light is guided. This is covered with a material with a refractive index of slightly less than the core. This is called the cladding. The refractive index of the cladding need only be around 1% less than the core to achieve the total internal reflection necessary to confine the light to the core"
I've created the core material and the cladding material.
I've simply started with a Dielectric material with nd 1.5 for the core and 1.3 for the cladding for testing... So far it looks pretty bad
http://itk.ramboll.se/visualisering/render/fibre.jpg
(this is the path im rendering too, so the result will develop during the night..)
This is a printscreen from studio:
http://itk.ramboll.se/visualisering/render/fibre2.jpg
For the lights im using 3 circular emitters, one red, one blue and one green.

And this is a top view of the scene:

Any ideas about how to succeed with this?
Especially I need some help with the materials I think...
I dont know why, but I wanted to see if I could achieve a realistic Fibre Optics render?
I've made the fibre optics like this:

The coating has a diameter of 1mm. The cladding is about 0.2mm thick
"A fibre optic cable consists of a glass silica core through which light is guided. This is covered with a material with a refractive index of slightly less than the core. This is called the cladding. The refractive index of the cladding need only be around 1% less than the core to achieve the total internal reflection necessary to confine the light to the core"
I've created the core material and the cladding material.
I've simply started with a Dielectric material with nd 1.5 for the core and 1.3 for the cladding for testing... So far it looks pretty bad
http://itk.ramboll.se/visualisering/render/fibre.jpg
(this is the path im rendering too, so the result will develop during the night..)
This is a printscreen from studio:
http://itk.ramboll.se/visualisering/render/fibre2.jpg
For the lights im using 3 circular emitters, one red, one blue and one green.

And this is a top view of the scene:

Any ideas about how to succeed with this?
Especially I need some help with the materials I think...






