- Thu Jan 11, 2007 9:22 pm
#204717
Greetings Maxwellians. I have just started using Maxwell 1.1 thanks to the latest Max9 Plugin (1.0.77) - all the previous max plugins were too buggy for my liking so I stayed clear til now (I normally use Vray). I like the look of Maxwell and hope to start using it in my work. The setup is pretty easy but I dont yet know how to make the materials/lighting look good, with very limited time to learn. I am really disappointed with the excessive level of noise in this image. This is 16 hours of co-operative rendering on 8 cpus (one Quad 265 Opteron + two Intel E6400 machines !) Its a really simple scene with hardly any polygons. The lighting is a physical sky + hdr image lighting + spheres in all the potlights with standard emitters from library. Glazing is AGS_Dielectric_basic. I could upload a scene if anyone is willing to take a look. Also, the walls are supposed to be pure white and the floor is supposed to be very light grey. I made the wall material as white as possible in the material editor, but it still comes out murky/beige/grey ??

