- Fri Dec 08, 2006 5:41 pm
#199659
Hey guys.
I'm putting together 3 scenes for a new set of printed brochures for my business. The first one is a band setup, meaning guitars, amps, drums, mics, a piano, a hard-drive recorder, and leads EVERYWHERE, all in a studio environment. The second is a car, a porsche carrera GT to be exact, again, in a studio environment. The third is a desk on which I'm putting most of the electrical type products I have modelled.
Comments and crits would be very much appreciated. I'm trying to get these looking as good as I can get them, so feel free to be relatively harsh
The following are some quick test renders of a few objects from the band scene, in a basic studio setup. Obviously they are not textured yet, but I'll be working on these for the rest of the week whenever I get the chance, and update this as I go. I rendered these first images just to check the modelling, so the lighting is not perfect by any standards
Cheers,
Dr Merman
Update 01/11/07 - Mic & Stand : Getting there...getting there....

Update 15/01/07 - Decals Test 2 : Black plastic roughness value slightly too low


13/01/07 - Decals Test :

Update 08/12/16:

Initial Renders:






I'm putting together 3 scenes for a new set of printed brochures for my business. The first one is a band setup, meaning guitars, amps, drums, mics, a piano, a hard-drive recorder, and leads EVERYWHERE, all in a studio environment. The second is a car, a porsche carrera GT to be exact, again, in a studio environment. The third is a desk on which I'm putting most of the electrical type products I have modelled.
Comments and crits would be very much appreciated. I'm trying to get these looking as good as I can get them, so feel free to be relatively harsh

The following are some quick test renders of a few objects from the band scene, in a basic studio setup. Obviously they are not textured yet, but I'll be working on these for the rest of the week whenever I get the chance, and update this as I go. I rendered these first images just to check the modelling, so the lighting is not perfect by any standards

Cheers,
Dr Merman
Update 01/11/07 - Mic & Stand : Getting there...getting there....


Update 15/01/07 - Decals Test 2 : Black plastic roughness value slightly too low


13/01/07 - Decals Test :

Update 08/12/16:

Initial Renders:






Last edited by DrMerman on Thu Nov 01, 2007 2:07 am, edited 7 times in total.
I don't really take anything people say seriously until they've used at least 20, sometimes 25, words...