- Mon Nov 13, 2006 11:12 pm
#195107
I have not solved all my problems with glass but I've found some things that may help you understand something about it. In reality, as in maxwell, the glass reflections depend on how light hits glass and the reflected object. Usually when lighting a building we try to give some direct light to the visible facade which usually makes the reflected object stay in shadows. If we add this to the fact that the typical Nd of glass for fresnel effect will darken the reflections a bit we've got a nearly black reflections on glass. If we change the light direction so it illuminates the reflected object and leaves the main building in shadows you'll see clearly the reflections. I think that's how it works in reality too.
If you anyway want to see more clearly the reflections you can make the glass act more as a mirror increasing the material Nd to something between 1,5 and 20. The nearer it gets to 20 more mirror like it will be but won't be so natural as with 1,5.
Hope this helps.
If you anyway want to see more clearly the reflections you can make the glass act more as a mirror increasing the material Nd to something between 1,5 and 20. The nearer it gets to 20 more mirror like it will be but won't be so natural as with 1,5.
Hope this helps.