Not there yet? Post your work in progress here to receive feedback from the users.
User avatar
By Tim Ellis
#183172
Sweet material skills. 8)

Nice renders. :D


Tim.
User avatar
By Tim Ellis
#187442
Are you using an emitter in the glass material, or do you have a seperate emitter for the element?

Try adding an emitter to the glass material as well as the element, if you are just using the element as the emitter. I'd use a low power emitter for it, which should help.

Attenuation for objects should be 2x the size of the object. So for a bulb 1cm make the attenuation 2cm.

Tom did a great emixer animation of a bulb, using the glass material with an emitter in the stack:- http://www.maxwellrender.com/img/galler ... lbdemo.wmv

Tim.
User avatar
By Tim Ellis
#188025
Wow, that looks great.

The metal section looks as though it's unsmoothed though.

Looking forward to more,

Tim.
User avatar
By Tim Ellis
#194202
Very nice.

In the wall light renders, is the level of noise intended, or did they not look liable to clear quickly?

Those would look stunning with no noise imho.

Tim.
User avatar
By -Adrian
#223195
Nice unusual works, first couldn't get to the gallery but now it works.

So, is this a known issue?