I have MW3 installed now, just rendered this mw2 scene, I changed the car-paint to an additive setup now that ADDITIVE WORKS

but otherwise the materials are the same, The amount of detail in the image is improved over MW2 because the normal maps come through with more detail, (this image also rendered with a small aperture and no MB) It was so detailed that I turned down the sharpness to 50.

1hr sl20 12core@3.6
Playing with mw3, I am excited about the new speedy MB, and additive materials (for laquer), point based MB is a major fix for c4d users, and transparency works better (brighter), backface materials

, and general improvements to creative freedom such as light-linking. Also the projector light works well.
I am less excited about volumetrics, which seem to be particle oriented and impractical for general airy renders - 'atmospherics'.
Anyway congratulions on the release, images look better than ever, my workflow seems as stable, just some minor ui glitches. Also the mxm thumbnails are missing which will prob get fixed with a new installation, or it maybe because MW2 is still installed?