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By Bubbaloo
#326612
Frances wrote:I think that since the Maxwell developers are satisfied with their frosted glass, this thread is rather pointless.
The Maxwell developers are never satisfied. That makes them so terrrrific. :mrgreen:

Pointless? A missed point does not mean the point doesn't exist. :wink: This is a simple challenge. A challenge to all other render engines to create a simple frosted glass material. We've seen that Maxwell can do it, and Vray comes close. Where's Fry, Indigo, Arion, Kerkythia, Thea, Waldo?
Frances wrote:If the quality of Maxwell 2.0's frosted glass is what qualifies it as a production engine
What does that even mean? It's just one example of Maxwell's superb realistic quality output. I don't think any one single feature defines a render engine as a production engine. What qualifies it, is it being used in a production environment. :idea:
Mr. Simms wrote:I have to go spend time tweaking settings in Vray or something.....
:lol: One must pick his poison.
User avatar
By Frances
#326627
Bubbaloo wrote:
Frances wrote:If the quality of Maxwell 2.0's frosted glass is what qualifies it as a production engine
What does that even mean? It's just one example of Maxwell's superb realistic quality output. I don't think any one single feature defines a render engine as a production engine. What qualifies it, is it being used in a production environment. :idea:
Have you even been paying attention? This has been tom's premise all along - that in order to be a production engine, it must do frosted glass like Maxwell 2.0. He even instructed someone to not waste his time trying to render the dragon with Maxwell 1.7x.

No one questions Maxwell's quality. It's there. And it is expected for Next Limit employees to assume that their engine is the only engine viable for production work. But if the arrogance (and baiting) with which the argument has been put forth escapes you, then don't be surprised when other things escape you too.
By zdeno
#326652
where is problem ?

tom's dragon is frosted glass
and
simmsimaging's dragon is frosted glass but little difrent. It would cost some time in maxwell to get simmsimaging's dragon's look too.

excuse mayby stupid question but where is "catch". Is it about beauty? or I miss some technical stuff?

can You Tom put red circles to adress what is wrong with vray test ? or it is only about overall look?
User avatar
By tom
#326664
Here's a greyscale GIF anim comparison over grey background to help you receive the differences. You may still think both are correct frosted glass renders and I can only respect.

Image

Besides, I need to quote myself from the inital post:
tom wrote:I want to leave this test open to any kind of render engine for comparing the quality of outcomes to Maxwell Render.
This is not a duel, so my respect goes to the ones which can at least succeed and demonstrate its quality in comparison.
And of course it's very sad for the ones which may fail awfully. Let's see... :) Awaiting for your renders...
The fact is, it's just been 30 days right after shooting this challenge and I've thought there are more engines around to test. Especially, nowadays' magically fast GPU engines bloating around with the lack of quality and features. So we could put these results on a matrix and see if there is any better. It's just my curiosity and you are not forced to contribute at all.
User avatar
By simmsimaging
#326681
Sigh. I tried to ignore this, I really did, but it's tough to let slide :) (I know Fran must be laughing at me already)

Tom: stop moving the goalpost - it's a poor form of making a point and tends to only work for those not paying attention.

Your original *request* was to see what other engines could do to compare *quality*, not accuracy. If to you quality is equal to accuracy, then so be it, but it's not the same for everyone. Besides: accurate to what exactly? You yourself set the target goalpost as the Jensen image. Well, here is another animated gif for you that shows your version with that one. Looks like you missed the mark too. In most respects probably by less than me, but that seems reasonable enough from the guy who codes the engine. However, it ain't bang on.

Image

As to which is "better" or "more accurate" in a broader context - can't say, and don't particularly care. What I see are three very viable options for representing frosted glass. Our renders are both good attempts, both could be better images, and all are "adequate" examples of frosted glass as far as I'm concerned. That "inadequate" comment was simply silly (and yes, I know that was Brian's comment) but to say that the Vray result was "nothing close to the real thing at all" is also pretty silly and very obviously false from where I'm sitting.

This sort of thing is why nothing useful ever comes from threads like this, despite the potential. Too bad.

b
User avatar
By tom
#326689
simmsimaging wrote:If to you quality is equal to accuracy, then so be it, but it's not the same for everyone.
This is true and I don't expect it to be either.
simmsimaging wrote:Besides: accurate to what exactly? You yourself set the target goalpost as the Jensen image.
Jensen's dragon was the best frosted glass render I've seen until rendering it with Maxwell. So, it deserved to appear as a benchmark. If you know any better, please let me know. Meanwhile, Frances said I should better do it with a reference photo and it's also done.
simmsimaging wrote:Vray result was "nothing close to the real thing at all" is also pretty silly and very obviously false from where I'm sitting.
It's not Vray but maybe your attempt. Because, I saw a better attempt of this scene with Vray already. Although, it totally depends on your magic-skills in using the engine. So, I can roughly say everybody else will not be able to produce it closely like you do.
By zdeno
#326701
i will say it again.

doing this contest in CLOSED maxwell-users forum is kind of funny.
put this "matrix" on cgtalks or evermotion or any other public forum. Then it will be fun.
User avatar
By tom
#326706
zdeno wrote:doing this contest in CLOSED maxwell-users forum is kind of funny.
put this "matrix" on cgtalks or evermotion or any other public forum. Then it will be fun.
Maybe you could help me about it? :)
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