- Sun Apr 12, 2015 3:01 pm
#386342
Nice mood
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Re. the moss, did you try c4d's polygon displacer rather than metaballs?, might be easier for large scenes, maybe would need normal scale to give the mossy bulge, just a thought I cant say I've tried it. (although I may have, a long time ago...)

Lol, yes I still use Imagine for modelling very specific low-poly shapes, such as emitters, or dynamic proxies & softbodies. And some arch 'cad' type modelling, render speed is also ridiculously fast on such old software although no multi-thread, and the UI is absurdly fast now, but it is 23 yrs old. Still like it... Miss the amiga's too.Eric if I remember I read on the other topic that you are an old Imagine software user
Re. the moss, did you try c4d's polygon displacer rather than metaballs?, might be easier for large scenes, maybe would need normal scale to give the mossy bulge, just a thought I cant say I've tried it. (although I may have, a long time ago...)
Materials, Arch-viz, C4D Dynamics