I tried displacement over bump mapping but that didn't give much of a difference, except that the render time went way up.are the lights (glas caps especially) modelled, or are they partly textured (bump, displacment)?
The bump in Maxwell is just so good!!
Gotta say that the flasher did come out very good with the bump map, i think i'll have to do a detailed model of that one. (combine them probebly)
Hang on then, an update in 10 min.Brilliant work! Really enjoying watching the progress of this.
@David
The taillights are updated









