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By rusteberg
#318449
Bubbaloo wrote:The boss kept getting confused as to what exactly he was looking at... :roll:
:lol: settle down bubba! did he peek his head through the looney drive through window in your cubicle?
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By Bubbaloo
#318462
Josephus Holt wrote:Looking good Brian. It's hard to tell at first that there is a walkway behind the low stone wall with glass on top.
Just curious, do you like modeling in Max?
Other than Autocad, Max is the only modeling software I know how to use, so I can't really compare it with anything. But yeah, I like it.

Thanks Aaron, Herve and JorisMX

Herve, don't report me to the man, won't happen again. :mrgreen:
That wood texture is just some old thing I found online. I looked for Arroway, but the wood I saw from them are all floor planks.

Rusty, no more drive-thru window. I moved to a nice cubicle with a view, finally.
By Josephus Holt
#318474
just a thought, if you had a more vertical art piece that dropped down below the glass panel it would create a better sense of depth there.
Whose idea is it to add a wood baseboard to the stone wall? Gives the stone the impression of the stone being pasted on.
Nice wood and glass textures and lighting.
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By philmartin
#318484
Bubbaloo wrote:Thanks for the ideas, Joe! Luckily, I'm not the decision maker, I'm just the monkey. The architect and interior designer can fight over the details... :mrgreen:
Brian, what's your workflow? Do you get blueprints from the architect, does the interior designer give you sketches that you have to interpret, just curious.
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By Bubbaloo
#318488
philmartin wrote: Brian, what's your workflow? Do you get blueprints from the architect, does the interior designer give you sketches that you have to interpret, just curious.
For this project I got Autocad drawings for the existing building which I roughly blocked out in Max, then I work from sketches from the architect and material samples from the interior designer.
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By djflod
#318504
Bubbaloo wrote:Here's the latest version. Soon to be completely redesigned I heard... :|

sounds like a good idea :mrgreen:
JCAddy wrote:Render looks great, design...not so much. Ledgestone on an interior space? barf.
+1
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By m-Que
#318507
That interior design reminds me those door shops, where they have all those doors all over the place. Something like this:
http://dpdoor.com/images/shop/shop-entry-doors-7277.jpg
And those metal frames make it look like security door shop.
I'm really sorry to say that, but I just can't get rid of that feeling while looking at that design. :oops:
And yes, that sandstone was a really bad idea :mrgreen:

As for your part of the job Bubbaloo, it's looking really good so far.
And I'm really impressed with the speed (both of you, and your render engine :wink: )
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By Bubbaloo
#318508
Thanks for the crits. I agree completely. So do our designers and architects. The client's in-house designer has a heavy hand in this project unfortunately. Frustration aplenty. All I can do is try to make it look as good as I can with my renderings.
Edit:
As for your part of the job Bubbaloo, it's looking really good so far.
Thanks!
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By Hervé
#318511
he he I was going to say the design looks like a European Social Security office in late 70's... beige and brown tones.. tell them to add some orange, and we're back to Burger King early 80's..... hihi... :wink: what about painting the wall stones in gold... that'd be hype somehow.. 8) :D

Brain.. you work too fast..and too good for that... well.. Donor's alley.. :mrgreen:

Sometimes when I look at some interior designs done today... it makes me feel young again... and that's a positive feeling... :D
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