Thanks guys, and yes, the eyes are extremely important...and difficult to get right
Hopefully you wont be too disappointed when you see future updates...because I made a mistake (edited desription in previous post) and it looks like I DIDN'T turn off global illumination for the cornea

...that's why the eyes are so dark compared to my previous simball(eye)-scene render.
I did a quick test with it turned off and it renders much faster, and the sclera is whiter and iris more light blue.
@NicoR44:
Yep, planes and helicopters are great fun! On sunday there is a flightshow that me and my brother is going to visit if the weather isn't too bad
And when I was younger I had a huge passion for flightsimulators too, nothing as fancy as what your signature-link shows, but I did have the programmable Thrustmaster F22 stick, throttle and pedals.
No flight-sims the last couple of years though, for a couple of reasons:
1. Same reason I could never be a real pilot...a highly multitasking brain is needed...keeping track of multiple enemies is a pain
2. After missions that took a long time to complete...I tended to crash when I landed....the ground was my primary enemy

My Photos and CGI work:
http://www.flickr.com/photos/larsmagnusson/
Software: ZBrush4, MaxwellRender2.5 64bit, trueSpace7.61, PhotoshopCS4ext 64bit
Hardware: Core i7 980X, AsusP6T Deluxe V2, GeForce GTX 480, 24Gb DDR3 1600MHz
OS: Win7 Ultimate 64bit