- Thu Oct 05, 2006 12:06 am
#187775
Last time I was using rhino with maxwell which was almost about 6 months ago the application of textures was not good in there either. Has this changed somehow. I thought Rhino 3.0 has no way of mapping so that you can see them in the viewport? I was at one point taking my models from solidworks to rhino, but once studio came along I just go there with my solidworks models for texturing. The only thing I dont like about rhino is that there is no feature tree. This does not lend itself to changing models quickly at all compared to SW. This is understandable given the low price of Rhino. It is fun to model in as a hobby for sure or doing strictly concept work. I would say try it out Pierre, but I think you will go right back to solidworks/studio workflow.