- Fri Jan 29, 2010 5:43 pm
#318293
First time posting here. I've been watching and reading here for a while and am still struggling to understand the material system. This is more an excersise than anything. I currently have the 3 materials set up with the same map in ref 0 and ref 90 on the base BSDF and then a spec map in the roughness slot in the second BSDF, blended together in additive mode. I guess i'm questioning whether this method is correct. I've noticed that the colors seem richer but that sometimes the reflective quality of the materials seems to washout the whole image. Also, although the paver color looks good to me, they seem a little too glossy. I've attached the scene if anyone is interested/curious.
Thanks in advance for any comments.




http://www.mftlp.com/public/maxwell/scene.zip
Thanks in advance for any comments.




http://www.mftlp.com/public/maxwell/scene.zip


