- Fri Sep 07, 2007 6:27 am
#242584
Hey guys, I have a challenge. I have been painstakingly studying the cuts and proportions of gemstone cuts for diamonds (the common ones like round brilliant, oval, princess, etc.) and noticed that the one's available on most 3D applications (like Rhino and Max) are not really the "ideal" cut for diamonds. They are not the industry standard cuts used to show off the best balance of brilliance AND desireable refractive pattern. The current 3D models available do not produce desireable long slender refractive patterns, for example, on the round brilliant cut.
For example, none of the round brilliant diamond cut models available for most 3D applications are actually the true cuts used in most jewelry today. Below you can see the side profile of an "ideal" round brilliant cut used in the jewelry industry today and a less desireble cut offered for most 3D apps

The latter "wider" facets on the pavillion (lower half of the diamond)produces more splotchy wide refractive patterns.
You can see above that the area shaded in red is much noticeably wider than that shown on the other "ideal" cut. This produces quite different results in rendering on any application, including Maxwell. The former cut is prefered because it produces a more desireable pattern in the refraction of light.
Is there an application that has "ideal" and accurate cuts of diamonds as 3D models? So far I have not seen any used in today's jewelry industry.
For example, none of the round brilliant diamond cut models available for most 3D applications are actually the true cuts used in most jewelry today. Below you can see the side profile of an "ideal" round brilliant cut used in the jewelry industry today and a less desireble cut offered for most 3D apps

The latter "wider" facets on the pavillion (lower half of the diamond)produces more splotchy wide refractive patterns.
You can see above that the area shaded in red is much noticeably wider than that shown on the other "ideal" cut. This produces quite different results in rendering on any application, including Maxwell. The former cut is prefered because it produces a more desireable pattern in the refraction of light.
Is there an application that has "ideal" and accurate cuts of diamonds as 3D models? So far I have not seen any used in today's jewelry industry.

