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By jvanmetre
#231646
Hi.

First time posting image...yeeehah...

I'm trying to isolate the surfaces in the model to show a "frosted" look like in original bottle image. Right now surfaces are offset. Alternatively I guess I could slice and separate the areas from the bottle in the regions that have the frosted look.

Before someone says it...yes, logo is upside down in rendering.

Material suggestion much appreciated feedback also welcomed.

jvm

Image
By ricardo
#231649
You can add two bsdf layers for the plastic, one with some roughness. Then apply inverted clipmaps to both BSDF layers, the same way I think you are doing the logo.
By raja
#231703
As Ricardo said, this can be done with a single material.
User avatar
By jvanmetre
#231736
ricardo and raja-

Thanks...I will try your suggestion of using clip maps.

jvm

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