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By insomnia3d
#215684
je,je, i whish i could turn it like this to the client. :D Thanks

As far as the tiles? i'm not sure yet, if i use modeled tile it is most probable that maxwell will shut down...where is the 64 bit version? :x
so i will probably use a map and models the edges of the roof only?
Unless NL exposes the new Maxwell version update?
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By insomnia3d
#215704
No, really, i love them too, and i do whish i could turn them in like this. By the time the colors are in it becomes an orgy of pastels.
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By insomnia3d
#218952
A quick pre final update
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By Leonardo
#218972
I think you should work a little more on your textures and camera angle...


leo
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By insomnia3d
#218973
I'm trying to get that Stucco to burn less, but no luck. i'm redering one with HDRI light and i think it toned it down
Hoever i cannot do anything about that stupid mossaic, the client would have a heart attack. Sucks
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By insomnia3d
#219014
BTW, look at the windows. Its see through, yet i have an opaque shiny plastic material applied to the glass. Any idead why would this happen?
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By insomnia3d
#219041
No, check it out. I made the same type of single face mesh and placed it in front of the house and look what is doing. I'm using a preset shiny plastic. Could it be that the glass is a single sided mesh? it would not make any sense.
Image
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By insomnia3d
#219057
For some reason plastics Vol1 is responsible for that. Vol2 is fine, weird
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By insomnia3d
#219310
I will submit the material soon mike, yet ot is a black shiny plastic from the maxwell default materials applied to a single sided mesh.
A tiny update...
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By siliconbauhaus
#219546
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