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By giacob
#174535
updated 1-8-06Image



some quick render for testing galvanized metal, grass and concrete flooring...
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Last edited by giacob on Thu Aug 03, 2006 7:53 am, edited 3 times in total.
By daros
#174542
Nice work.
it think you have a too high smoothing angle applied to your objects.
By giacob
#174543
i know.. but because i modelled this with LW, which i am using for 2 weeks now for the first time in my life i cant get rid of the problem...
By daros
#174545
you used directly the LW-Maxwell plug-in?
By yadikrisnadi
#174549
Veri nice materials. What is setting the galvanized material?

Cheers,

Yadi
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By aitraaz
#174552
yep, great material, can you share the settings bro?
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By Maximus3D
#174553
Some of the materials are nice! but the model itself could use some more work :D hehe

/ Max
By giacob
#174592
daros wrote:you used directly the LW-Maxwell plug-in?
no.. in studio .. LW plugin i doesnt seems to work properly with mapping.. but perhaps it is just me because i havent understood well how mapping work with LW
By giacob
#174597
galvanized material is quite simple...
just one bsdf layer with 0 reflectance 232,243,245, refl 90 pure withe, trasmittance pure black, nd 20, a noise grain map on roughness channel set to 90 ( surely could be found one better of mine), anysotropy set to 70..
thanks to all for the replies..
By giacob
#174956
updated 1/8/06
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By Richard
#175239
Mate the gal looks good but just a tad too new! Thanks for the setting there, I've been playing with gal and seriously get crap, starts out looking great then cleans up way to much!

I'm going to give you tip a go!
By marked001
#175245
i have yet to try it, but there is a galvanized steel mxm in the materials repository thread on the first page in the 'goodies' post :)

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Haha, thanks.

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