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By Jan
#252350
When I try to assign Maxwell as current renderer, this is the result:
Code: Select all
renderers.current = MaxwellRenderer()
-- Unable to convert: true to type: Color
My renderclases are:
Code: Select all
rendererclass.classes
#(Default_Scanline_Renderer, VUE_File_Renderer, MaxwellRenderer, MaxWell, mental_ray_renderer, Missing_Renderer)
2 Maxwell Instances?
Anyway, there's any way to assign maxwell as current renderer from maxscript?

Thanks in advance

Alejandro
By Bogdan Coroi
#252404
There are 2 instances of Maxwell renderer because we need to stay compatible with the scenes made with old Maxll plug-in. In time, we'll get rid of it.

Regarding the renderer assignment, there seems to be a conversion error caused by the sky color and the bug manifests only when switching renderer from MAXScript. So, no, right now, you can't switch to MaxwellRenderer from MAXScript. Sorry for that.

The issue will be fixed for the next update.

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