By BEM
#238949
Do someone know the best way to model a glass pyramid like this in max.
Of course with window sections

Image
Shot with EX-Z50 at 2007-07-26

Thanks
BEM
User avatar
By rivoli
#238956
there's more than one way to do it, what's the part you're having troubles with? structure, glasses, slicing out windows..?

also, I'm not sure I can really make out the actual shape of it from this picture.
By BEM
#238959
rivoli wrote:there's more than one way to do it, what's the part you're having troubles with? structure, glasses, slicing out windows..?

also, I'm not sure I can really make out the actual shape of it from this picture.
Hi, its a three sided pyramin and i have problems with structure and also glas, i think i dont know how to begin.

BEM
User avatar
By rivoli
#238965
well, I guess it really depends on what level of detail you actually need (or what kind of drawings you are provided, if any), but this might be a starting point. as rough as it may be, but still a starting point:

drew a first line then converted it to poly

Image

from there you can easily finish up the structure

Image

this is just a quick and dirty one, hope it helps anyway.
By BEM
#238966
Thank you very much for your help rivoli.
I will try it like this. But what is the first line you made?

Bye
BEM
User avatar
By 4 HeRo
#238970
I would say the 90 degree upright would be the best one to start with
By BEM
#238971
I found out how you did it, will try more later,
Thanks
BEM
User avatar
By rivoli
#238976
BEM wrote: But what is the first line you made?
here it is:

Image

it looks like a good point to start working this out to me, but then again, there sure are plenty of other ones.
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