- Fri Feb 02, 2007 12:48 pm
#207869
Hello,
I have a question regarding sunlight.
I'm using Maxwell's physical sky for this rendering I'm doing, but I would like to change the position of the north without having to rotate the whole model.
I tried to create a Compass Gizmo in 3D Max, rotated it, but Maxwell donesn't seem to recognize it when I do the render. The shadows are in the exact same position.
Is there any way to do this, or the Maxwell plug-in simply doesn't allow it? I know the Beta version didn't.
Thank you very much,
João.
I have a question regarding sunlight.
I'm using Maxwell's physical sky for this rendering I'm doing, but I would like to change the position of the north without having to rotate the whole model.
I tried to create a Compass Gizmo in 3D Max, rotated it, but Maxwell donesn't seem to recognize it when I do the render. The shadows are in the exact same position.
Is there any way to do this, or the Maxwell plug-in simply doesn't allow it? I know the Beta version didn't.
Thank you very much,
João.