- Thu Jul 06, 2006 11:11 am
#167877
All of the triangels have material, I'm sure.
UVW is set
I use mutlisub, material ID. I do not want to detach every object for this.
Same outcome without textures applied
Has anyone succeeded using material ID ?
Any solution? Am I the only one stuck here?
Code: Select all
The scene works on M~W 1.0 but not on 1.1Error: object ColaBurk has triangles without material
All of the triangels have material, I'm sure.
UVW is set
I use mutlisub, material ID. I do not want to detach every object for this.
Same outcome without textures applied
Has anyone succeeded using material ID ?
Any solution? Am I the only one stuck here?