- Wed Jul 05, 2006 5:09 pm
#167428
Hi, i can send u a copy of the material conversor for max. I have been using that up until today, but with the new max plugin it is not possible anymore.
Most of the images we render for our jobs are processed by Lightscape (i know its a very old app, but it is fast and gives us a very decent overall quality for the later post process in photoshop).
Anyway, my problem is the following:
I am very used to mapping materials in Lightscape because it is Very simple. After i have my materials set up i import my file to MAX and use the converter to convert all my materials and cameras to Maxwell format. Then I export the mxs file and deal with the rest in Studio. The problem arises when i use the material converter program with this new version of the plugin for Max. It simply wont work, it halts with an error. I tried reinstalling the previous maxwell.dlr from version 1 and evrything works again...the mxs file is exported correctly and rendered in Studio with no problems at all. I noticed with our new plugin for Max the maxwell diffuse materials no longer exist, so this is probably giving the error with the converter.
If anyone could help me find the dude that wrote the scrpit so he could rewrite the code for the new mxm material in the new plugin that would be fantastic.
I dont know how to post the scrpit, but i have no problem sending it to an email address that you specify.
Thanx