- Sat Mar 04, 2006 9:07 am
#124789
Ok, here is the situation,
I have a pretty complex scene that is composed of a base model and then i merged another two models into it. It will not render and it is driving me crazy and i have spent too much time trying to figure it ou and i cannot, so i am looking to see if anyone has ever encountered this problem.
I get the following error while creating geometry...
Error: Invalid iChannel index object.setTriangleUVW... and you know the rest.
Now, if i render the three models each by themselves (merged ones) they all render individualy. When i unhide everything and i render it comes back. I even went trhu a process of elimination to see if there was a particular mesh than was mesed up but nothing. It almost looks like if i take out enough meshes out it will render fine but once i unhide them, there again.
You do not understand the level of frustration i am at right now, i love Maxwell but i really cannot wait until the bugs are fixed.
Please if anyone has any hints as far as what this could be (rulling out geometry) let me know.
Thank you.
I have a pretty complex scene that is composed of a base model and then i merged another two models into it. It will not render and it is driving me crazy and i have spent too much time trying to figure it ou and i cannot, so i am looking to see if anyone has ever encountered this problem.
I get the following error while creating geometry...
Error: Invalid iChannel index object.setTriangleUVW... and you know the rest.
Now, if i render the three models each by themselves (merged ones) they all render individualy. When i unhide everything and i render it comes back. I even went trhu a process of elimination to see if there was a particular mesh than was mesed up but nothing. It almost looks like if i take out enough meshes out it will render fine but once i unhide them, there again.
You do not understand the level of frustration i am at right now, i love Maxwell but i really cannot wait until the bugs are fixed.
Please if anyone has any hints as far as what this could be (rulling out geometry) let me know.
Thank you.