- Thu Apr 27, 2006 5:13 pm
#144676
mane162
Yes, there are some problems in previous materials (Beta) to Advance materials conversion. There are some issues "as maps" that needs beeing improved. We know that it´s important for people who use previous version scenes, but have try the new material wizard? It´s so greatj_man wrote:In Max, I have a texture problem with the plastic shader. The maps and mapping is exported but the textures don't appear in the rendering. When I open the file in studio, the materials are created properly, but they render without textures in teh rendering and the material editor.
If I build a new material in studio then it renders ok.
diffuse seems to be ok.
metal, I cannot assign a map to the colour slot.
J.

mane162
Pentium IV 3.0, 2G RAM, ATI radeon 256 MB,3D Studio max7.0, OS: WXPsp2
Pentium IV 2.5, 1G RAM, ATI radeon 128 MB,3D Studio max 7.0, OS: WXPsp2
Pentium IV 2.5, 1G RAM, ATI radeon 128 MB,3D Studio max 7.0, OS: WXPsp2