By wr1nkles
#266309
hey luis, i too have the same problem,

if you perhaps find an answer, let us know :)

cheers,

nik
By JTB
#266331
As far as I remember, these trees are very detailed, that means hi-poly trees...
By wr1nkles
#266470
cheers Bubba, i don't mind the viewport issue so much but it tends to slow down maxwell render exponentially. Is this what i should normally expect, or are there any possible solutions?

regards,

Nik
User avatar
By Bubbaloo
#266477
If the leaves are clip mapped and they intersect each other, Maxwell has a problem with this, in my experience. Especially if the trees are instanced.
By JTB
#266528
Yes, but if they are not clipmapped, the results are not very good... :cry:
User avatar
By Bubbaloo
#266572
That depends on the tree. With EasyNat trees, the highest setting actually creates leaf-shaped polys, and all you have to do is apply a generic leaf texture, requiring no clip mapping.
By wr1nkles
#266654
with that in mind, is there a possible workaround for max using arch models?

I'm not really familiar enough with the program yet to know what i can do. as a result, every time i make a copy of the bush (or an instance with bounding box only) it seems to show it as the full rendered tree, and slows down to snail pace.

cheers,

nik
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