- Thu Dec 27, 2007 4:47 pm
#257161
Hello,
simple wish, could you program the MXS export to respect the given visibility flag (on/off) per object. I will be doing animations by using that feature. Currently all non-hidden objects are exported. It should be implemented so that non-hidden objects with visibility 0.0 per current frame are not exported.
Objects with visibility other than 0 or 1 are problematic as they should be semi transparent according to 3dsmax logics. For me that is not problem as I will only use 0 or 1. You might just have it so that non 0 values are regarded as visible?
Anyway, adding that little tweak into export should not harm those who are not using this feature. For me, it would be crucial feature.
maxscript commands:
$*.visibility = on
$*.visibility = off
Best Regards, Tomas
simple wish, could you program the MXS export to respect the given visibility flag (on/off) per object. I will be doing animations by using that feature. Currently all non-hidden objects are exported. It should be implemented so that non-hidden objects with visibility 0.0 per current frame are not exported.
Objects with visibility other than 0 or 1 are problematic as they should be semi transparent according to 3dsmax logics. For me that is not problem as I will only use 0 or 1. You might just have it so that non 0 values are regarded as visible?
Anyway, adding that little tweak into export should not harm those who are not using this feature. For me, it would be crucial feature.
maxscript commands:
$*.visibility = on
$*.visibility = off
Best Regards, Tomas
3D Render
http://www.3drender.fi
http://www.3drender.fi