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By Mihai
#232919
I think this is a difficult thing to do, if Max doesn't already have such a feature natively. But even without the preview, I wouldn't consider it a show stopper, it only takes 1-2 small preview renders to adjust the right shift.
By Bogdan Coroi
#232927
We haven't find out a good translation for 3dsmax's camera correction modifier, since this modifier works in a different way. We are still looking for a workaround or a solution to this problem.
Last edited by Bogdan Coroi on Fri Jun 15, 2007 5:56 pm, edited 1 time in total.
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