#227261
I'm just trying to test out 1.5 and the new max plug-in with a very simple scene (a teapot on a plane) using materials from the database. When I use the Arroway metal-lattice-01.mxm and update the map paths - max crashes hard after updating the 3rd or 4th map. I have tried using both Open GL and Direct 3D. I have tried Max's material editor and Maxwell's. I have tried it with nothing in the scene. Max crashed every time and the save option when it crashed never worked.

I gave up on materials and tried out the new "shift lens" feature - it doesn't work correctly.

On to the Z-Clip feature... which, surprise, also doesn't work correctly.

I haven't been too hard on Next Limit/Maxwell Render in the past, but it is getting hard to be optimistic after this. I really hope that I am just having a bad day and Maxwell will work better tomorrow, but I don't have any more time to kill testing out M~R today. I have work to do.

BTW, I'm using Max 8...

-Greg :evil:
By Bogdan Coroi
#227610
Could you please send us a scene with the crash? Also, 3DMax generates a crash report in your temp directory named 3dsmax_minidump.dmp. Could you please send this file too? bogdan.coroi@gmail.com
I gave up on materials and tried out the new "shift lens" feature - it doesn't work correctly.
Could you please give us more details on this one?
On to the Z-Clip feature... which, surprise, also doesn't work correctly.
This is a bug. See here: http://www.maxwellrender.com/forum/view ... hp?t=22988
Sorry for the inconvenience.
By GM5
#227903
Bogdan,

I sent you an email...

-Greg
By GM5
#228004
If anyone else runs into this problem Bogdan sent me this info:

It's indeed a bug and the keyword is the "go forward to sibling" button. Also, it can be simply reproduced by pressing "go forward to sibling" button a couple of times on an empty material.
We are looking for a fix ASAP, and as far as I know, there will be an update available in a couple of days that will fix this problem and the remaining issues found since the last update.

As a workaround, try avoiding "go forward to sibling" button. Update your maps using "go to parent" instead.
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