User avatar
By bakbek
#172873
One more thing... saving the materials in a library file is useless! since none of the mxm files pointers are saved with the material. so... we have to reload the material or create it again and point to the MXM file once more.

This plug really needs more work on... and in the meantime we could really use the good old preset materials.
User avatar
By Frances
#172901
What display mode do you have set in Max Preferences? If it's OpenGL, try switching to Heidi and see if it still happens. If not, then it could point to a display driver conflict with mxed. You aren't using Maxtreme drivers or anything like that are you?
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