- Wed Jul 05, 2006 6:03 pm
#167462
When I open an old scene where I was using diffuse materials as place holder types or whatever. I have to re-create all these materials within the material editor, and its becoming a huge pain as of right now because within max I liked to use the standard diffuse material to see my material projected in my workspace. With the MXM material editor materials, you can't see them in your workspace through 3dsmax "and i'm assuming any other plugin" so it becomes a huge pain in the arse to use UVW maps etc.
This NEEDS to be fixed for people who don't want to use studio to do their work. Now I guess I'll have to go back to using 1.0 until I figure out a way around this. I really don't want to use studio for architectural viz.
Thanks,
Jason
This NEEDS to be fixed for people who don't want to use studio to do their work. Now I guess I'll have to go back to using 1.0 until I figure out a way around this. I really don't want to use studio for architectural viz.
Thanks,
Jason