- Wed May 03, 2006 2:17 pm
#149298
Known issues and bugs for V1
Please post if you think any of these are incorrect or if I've missed something.
Known issues: - and possible work arounds!
1/ MXM Materials
- do not retain their names when re-loaded from a file. - the name of the MXM is still visible in MXM slot but you cannot read in the get from scene dialog. Material previews work in the material browser if they're loaded in the material editor.
- do not copy from one slot to another (MXM reference lost)
- cannot be put into a library (all MXM reference and name lost)
- previews do not re-load with max file
2/ Plastic - use an MXM instead!
- textures do not export to studio - rebuild material in studio
3/ Maps
- don't display in the viewport - preview with a standard material, use scenestates to switch between standard and maxwell materials - thanks Robert Cervellione
- don't render correctly (ie rotated) - use unwrap UVW
4/ Memory leakage / Memory release issue.
- Constandly re-sending from max increases memory usage http://www.maxwellrender.com/forum/view ... hp?t=14528
5/ Double click on material preview
- Double clicking on the material preview causes a crash on some configurations, or installations. - Don't do it! < :
6/ Glare doesn't work with multi-light
- it's a maxwell thing. - Choose one or the other.
7/ Memory Leak http://www.maxwellrender.com/forum/view ... hp?t=14528
Please post if you think any of these are incorrect or if I've missed something.
Known issues: - and possible work arounds!
1/ MXM Materials
- do not retain their names when re-loaded from a file. - the name of the MXM is still visible in MXM slot but you cannot read in the get from scene dialog. Material previews work in the material browser if they're loaded in the material editor.
- do not copy from one slot to another (MXM reference lost)
- cannot be put into a library (all MXM reference and name lost)
- previews do not re-load with max file
2/ Plastic - use an MXM instead!
- textures do not export to studio - rebuild material in studio
3/ Maps
- don't display in the viewport - preview with a standard material, use scenestates to switch between standard and maxwell materials - thanks Robert Cervellione
- don't render correctly (ie rotated) - use unwrap UVW
4/ Memory leakage / Memory release issue.
- Constandly re-sending from max increases memory usage http://www.maxwellrender.com/forum/view ... hp?t=14528
5/ Double click on material preview
- Double clicking on the material preview causes a crash on some configurations, or installations. - Don't do it! < :
6/ Glare doesn't work with multi-light
- it's a maxwell thing. - Choose one or the other.
7/ Memory Leak http://www.maxwellrender.com/forum/view ... hp?t=14528
Last edited by j_man on Tue May 23, 2006 1:00 pm, edited 10 times in total.