- Fri Apr 07, 2006 8:54 pm
#136515
you get this message in the studio if the exported geometrie had no uvw
modifier from Max if you use a bitmap in your material.
But you can make a uvw modifier in studio also, it is called "projector". First you must select the geometrie, than under the main menue
"Window" you open the "Projection list" window. In the "projection list" window you right click on your mouse and the menue open "create projector".
Next you go to the window "Objectparams" and scroll down, there you see your new created "projector" from your selected geometry.
Now you go again to the main nenue "Window" and open the menue
"Projections param table" and open it. In the new window "Projection params" under "projection type" you can choose (flat, sperical, cylindrial or cubic for the uvw) for your object. Than you can scale, move or rotate the projector in the scene window for your selected object. So you have the uvw for your object.
I hope it help you.
Lutz
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