All posts relating to Maxwell Render 1.x
User avatar
By deesee
#55552
Hi all. I made up this little chart with the different looks of a basic hardwood floor so that I can use it as a reference. For newbies like me, this helps big time and saves me a bunch of wasted time. I don't know if anyone is interested in this or if you even need it, but here it is.

Each render was only 5 minutes with physical sky and sunlight. For each square I changed the bump and/or the u and v settings. The material is plastic of course. I use max 6.

Here is a screenshot:

Image

Get the pdf here. (just zoom in to get a better look at each sample)
User avatar
By Mihai
#55556
Very useful, thanks deesee :wink:
It doesn't show the effects of changing the bumps very well though, might want to make a separate test for that, with perhaps a closeup of a block of wood. From what I've seen Maxwell's bump is very sensitive, I've never used values over 10.
User avatar
By deesee
#55607
Mihai Iliuta wrote:I've never used values over 10.
Really!? Wow. No wonder my stuff always seems "off." I'll keep that in mind.

Herve, your post is sweeeeet. :)
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