- Sat Jul 02, 2005 12:43 am
#41998
OHH MY GOODNESS!!
I turned on "Hardwaqre texturing " in my shaded viewport in maya and NOW I CAN SEE my Maxwell SHADER color on my objects in the camera viewport, just like other shaders!!!!!!!!!!!!!!!!!!!!!!!!!
So you can now see your Maps as they look on your geometry before rndering you get to see how your textures are mapped via the MAXWELL SHADERS!!!!!!!!!!!!... (with beta1.2.2a)
I use maya not sure if other Apps support this!!!!!!!
THIS IS A HUGE HUGE SUPRISE FROM NEXT LIMIT!!!
WOW next limit this is JUST AMAZING!
I had no expectation of seeing the shader in my GL view until Final REALEASE!!!!!
THANK you NEXTLIMIT This is a wonderful addition!!
keep on ROCKIN!!!!

I turned on "Hardwaqre texturing " in my shaded viewport in maya and NOW I CAN SEE my Maxwell SHADER color on my objects in the camera viewport, just like other shaders!!!!!!!!!!!!!!!!!!!!!!!!!
So you can now see your Maps as they look on your geometry before rndering you get to see how your textures are mapped via the MAXWELL SHADERS!!!!!!!!!!!!... (with beta1.2.2a)
I use maya not sure if other Apps support this!!!!!!!
THIS IS A HUGE HUGE SUPRISE FROM NEXT LIMIT!!!
WOW next limit this is JUST AMAZING!
I had no expectation of seeing the shader in my GL view until Final REALEASE!!!!!
THANK you NEXTLIMIT This is a wonderful addition!!
keep on ROCKIN!!!!

Last edited by 3dtrialpractice on Sat Jul 02, 2005 2:40 pm, edited 1 time in total.