-  Tue Jun 28, 2005 5:10 pm
					 #40221
						        
										
										
					
					
					
										
					  															  										 
					 
					 
							how can I convert a texture into MXI format? there is a utility in the Maxwell package doing it?tonfarben wrote:Another way is to use a spherical Background map and convert this to mxi and use it as texture in emitter slot.
"Flying in a blue dream..."
					  					                



