- Mon Jun 20, 2005 7:36 am
#36306
Well, my first test with indirect light from sss, and its looking really great. Nothing too fancy, but the scene shows a lot difficult lighting situations. And also some artifacts Im not really worried about, couse I know, they'll be fixed in time.
Sadly, the mxcl crashed after almost 7 hours of rendering.

Scattered light from caustics is near visible. Indirect light from sss is really pleasing, imho.
The black dots concentrate on the indirect parts, and are also visible if I remove the dielectric lense. Another strange thing, is the black spot under the emitter at the top, (the box has all its faces, Ive checked) dont really know, if this is a bug, or just some realistic, but odd optical behaviour.
Sadly, the mxcl crashed after almost 7 hours of rendering.


Scattered light from caustics is near visible. Indirect light from sss is really pleasing, imho.
The black dots concentrate on the indirect parts, and are also visible if I remove the dielectric lense. Another strange thing, is the black spot under the emitter at the top, (the box has all its faces, Ive checked) dont really know, if this is a bug, or just some realistic, but odd optical behaviour.
Abbys IM - A small group of independent freelancers. (www.abbys.hu)
System :: Intel Pentium 4 @ 3.4Ghz, 1GB RAM, Windows XP SP2
System :: Intel Pentium 4 @ 3.4Ghz, 1GB RAM, Windows XP SP2