- Sun Jun 19, 2005 12:54 am
#35915

I saw another recent post about Maxwell Beta not producing caustics with sunlight and decided to produce a few quick renders myself to see the nature of the reported problem.
I encountered no problems with producing caustics using sunlight as the light source.
However, the shadow seems to be wrong - it does not lighten. The solid diffuse sphere casts the same shadow as a dielectric sphere - this does not seem to be correct.
Also, what has happened to spectral dispersion? In the alpha version of Maxwell spectral dispersion appeared very quickly and was refined over time. Now it does not appear.
Is this why the Beta is supposed to be faster because it has stopped calculating accuracy?

I saw another recent post about Maxwell Beta not producing caustics with sunlight and decided to produce a few quick renders myself to see the nature of the reported problem.
I encountered no problems with producing caustics using sunlight as the light source.
However, the shadow seems to be wrong - it does not lighten. The solid diffuse sphere casts the same shadow as a dielectric sphere - this does not seem to be correct.
Also, what has happened to spectral dispersion? In the alpha version of Maxwell spectral dispersion appeared very quickly and was refined over time. Now it does not appear.
Is this why the Beta is supposed to be faster because it has stopped calculating accuracy?