- Sat Jun 18, 2005 10:08 pm
#35834
In using xfrog what i did was grab the material from the tree object, then re-complie them as the same multi-sub material with maxwell shaders and re-apply, et voilá.
using max you can use the "get material from object" pippet
using max you can use the "get material from object" pippet
3dsmax 2010 64bit
i7 920 3.5ghz OC
6gig DDR3
and a partridge....
i7 920 3.5ghz OC
6gig DDR3
and a partridge....