- Sat May 23, 2009 5:12 pm
#299197
I use Form-Z as my main app. When I render my scense for my fire station project, you can see images in wip section, from the form-z plugin everythin is fine.
I opened the scene in mxst to do pack and go to send of the render farm. I saved it and closed mxst.
I went on line to check my progress for the renderings and I noticed a lot of my instances were missing...oh s%#@!
I opend the mxs file again in mxst the instances were not missing they were all scattered around.
I did a test rendering of the mxs file before opening it up in mxst and was fine. But when I opened it in msxt to do pack and go, the file got all screwed up by mxst.
Why would this happen to my instances in msxt?
Aaron
I opened the scene in mxst to do pack and go to send of the render farm. I saved it and closed mxst.
I went on line to check my progress for the renderings and I noticed a lot of my instances were missing...oh s%#@!
I opend the mxs file again in mxst the instances were not missing they were all scattered around.
I did a test rendering of the mxs file before opening it up in mxst and was fine. But when I opened it in msxt to do pack and go, the file got all screwed up by mxst.
Why would this happen to my instances in msxt?
Aaron
Last edited by Asmithey on Sat May 23, 2009 5:39 pm, edited 2 times in total.
dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com