- Thu May 07, 2009 12:30 pm
#297707
Hi
Im working on a privet project were im placing a object inside a bottle.
The problem i now have is that the bottle gives me dubbel reflections like the glas thiknes is not a solid. "se image below"
I have marked out a few
Now when i done test renders i get alot of noise on the object inside even at SL 20. So im thinking of rendering the botle for it self and the object insede for it self. The botle render will have the objet hidden from camera but want it to give away the reflections.
Can this be done in a god way?

Im working on a privet project were im placing a object inside a bottle.
The problem i now have is that the bottle gives me dubbel reflections like the glas thiknes is not a solid. "se image below"
I have marked out a few
Now when i done test renders i get alot of noise on the object inside even at SL 20. So im thinking of rendering the botle for it self and the object insede for it self. The botle render will have the objet hidden from camera but want it to give away the reflections.
Can this be done in a god way?

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John Andersson
Adrian Burt Photography AB
Quantum of Light
John Andersson
Adrian Burt Photography AB
Quantum of Light