- Mon Mar 23, 2009 5:30 pm
#294544
hi
I'm a bit lost on trying to get good reflections on windows in exterior renderings. physical sky gives good results, if you don't want any clouds.
but if clouds are needed, you have to use an hdr or mxi, which leads to the following workflow:
take your sky(background image.jpg), convert it to mxi (the file size goes up 200times), make several test renders adjusting intesity until it has the same brightness as the physical sky had.
the other problem is, that you need a very highres mxi or it you will see every pixel.
is there any faster/easier way to get this?
how do other users create reflections? do you create them with photoshop in postwork or try to render them?
greets & thanks,
kami
I'm a bit lost on trying to get good reflections on windows in exterior renderings. physical sky gives good results, if you don't want any clouds.
but if clouds are needed, you have to use an hdr or mxi, which leads to the following workflow:
take your sky(background image.jpg), convert it to mxi (the file size goes up 200times), make several test renders adjusting intesity until it has the same brightness as the physical sky had.
the other problem is, that you need a very highres mxi or it you will see every pixel.
is there any faster/easier way to get this?
how do other users create reflections? do you create them with photoshop in postwork or try to render them?
greets & thanks,
kami