All posts relating to Maxwell Render 1.x
User avatar
By tanguy
#290238
When we use merging technic to achieve a higher SL, is there any possibility to save the channel of the merge ?
Because when you got a Sl.21 on a final merge, the ObjID, Alpha, etc are still to the node SL level...

Somebody know a tip or it s not possible ?

Tanguy
User avatar
By polynurb
#290247
no it is not possible to render these channels in coop mode,
but they don't need as much cpu power/time like the render channel, so if you cue up these jobs on one seperate (even weaker) machine while the actual image is processed cooperatively on the others, you should get good quality once everything completes.
User avatar
By tanguy
#291553
Thanks for the reply, and now i just rendering parallel rendering and one of them compute also a ID and alpha pass while the other not.
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]